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Everything posted by Jay
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Update: https://www.jayxbox.com/retail-game-modification/jays-xbe-cpu-patcher
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You can now find everything updated and looking sexy right here (https://www.jayxbox.com/retail-game-modification/all-xbox-patches) I've essentially made the OP post redundant, no need to hunt around anymore I've organised everything.
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Brutus OGX Online is an .XBE hex editor script that uses the same logic as "OGxHD" with numerous quality of life changes. It provides an easy and informative way to search an .XBE via pre-defined hex values, allowing for a much more organised attempt at brute forcing games to run in different ways to their retail counterparts. Some examples are making a game run in 720p (1280x720 progressive), or forcing 480i only games (interlaced) to run in 480p (progressive). Widescreen patches and 60 FPS adjustments are just some more examples of what could be achieved, and has been achieved in the past. "16:9", A large database of effective aspect ratio adjustments, (exact OGxHD behaviour). "Auto 720p", (exact OGxHD behaviour). "Window Wiew", (exact OGxHD behaviour). Various other pre-defined common hex values Custom hex value entries Importing/exporting of Custom hex value JSON files Drag & drop functionality for both .XBE files and Custom Hex Value JSON files Outputs results in an easy to understand table Offset locations for each match Individual selection of results to apply Patched file is offered as a download CHECK IT OUT NOW! Final Thoughts: I found that having the results listed via a table, and offering more control over what is being searched for, may well help those crafty few people create much more tidy and less destructive patches compared to those that OGxHD has unfortunately created in the past. The ability to have nicknames for search values is also very useful, as staring at hex code for extended periods of time can become a bit of a headache. I would really appreciate any successful patches to be shared with me so I can document and store that information for others to use! You can find other cool projects i'm working on or even an entire collection of widescreen/720p/480i-480p patches on my website! https://www.jayxbox.com
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Thanks I'm too lazy
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See THIS POST for when this app fails to patch your game, (it will fail). Also the ram flag edit essentially does nothing
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XMV Files for the Cerbios Boot Animation- XMV Player 1.1
Jay replied to Dempsey_86's topic in Official Team Cerbios Forums
I have it on my site, not sure where else it is -
I am now hosting all patches instead with QoL changes coming soon Jay's Xbox Original Patch Collection
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Patching .XISO/.ISO retail Xbox games (before .CCI/.CSO compression) 1. Download and Open C-Xbox Tool 2.0.7 2. Click "ISO Explore" and then "Explore ISO" 3. Navigate and open your .XISO/ISO file 4. Right click the "Default.xbe" and click "Replace File" 5. Navigate and open your patched default.xbe that you would like to use instead (Find patches at the base of this tutorial) 6. You can safely close C-Xbox Tool 2.0.7 and compress your .XISO/ISO into a .CCI/.CSO using Repackinator. Author Jay Category Member Submitted Tutorials Submitted 09/26/23 10:53 AM
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1. Download and Open C-Xbox Tool 2.0.7 2. Click "ISO Explore" and then "Explore ISO" 3. Navigate and open your .XISO/ISO file 4. Right click the "Default.xbe" and click "Replace File" 5. Navigate and open your patched default.xbe that you would like to use instead (Find patches at the base of this tutorial) 6. You can safely close C-Xbox Tool 2.0.7 and compress your .XISO/ISO into a .CCI/.CSO using Repackinator. - 480p Patches can be found here - For other patches and information regarding running retail games in higher resolutions/aspect ratios check out my post here: OGxHD + 720/Widescreen Patches - Megathread
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IDE to Sata Adapter compatibility thread
Jay replied to Dempsey_86's topic in Official Team Cerbios Forums
Would love to see the Tripp Lite P937-000 from Digikey tested, though I see the power connector would get in the way of a 3.5" HDD so I'm not sure how viable it is. https://www.digikey.co.nz/en/products/detail/tripp-lite/P937-000/7696241 -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
You've got all the files, maybe start a new tidier thread and axe this chaotic one -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
I'm thinking a drive needs to be made that has them all in one spot with a link -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
The first image I uploaded was 20MB+. That was fine. The second one was the same. Only the second one failed to upload. Neither hit the 48.83MB limit. These images are too compressed to be used for anything useful -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
https://drive.google.com/drive/folders/1dmMwJkFyu6Tw6SPgfJd_9oZ6wLzpNlmX -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
Yeah tried a few formats at much lower sizes, the first one worked but the second one didn't even though they were the same size and format. -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
I'd upload the bottom part but uhh... -
Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
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Unpopulated Xbox motherboard pictures
Jay replied to SylverReZ's topic in General Hardware, Repair & Technical Chat
I wonder if they ever did 1.0/1.2/1.3/1.4 -
Fixed
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What? An Xbox game has a DEFAULT.XBE which is basically the .exe of a program. Inside this DEFAULT.XBE, is a bunch of hex that determines how a game runs and what it does. Using this default.xbe, and some patching magic, one can make a game run natively in 720p, or add widescreen functionality that was never present in the first place. These settings were likely disabled by the game developers themselves due to hardware graphical limitations and release time restraints. How? OGxHD is a brute force hex editor that looks for any mention of a resolution inside a game's DEFAULT.XBE, at tweakable levels of thoroughness. Widescreen and resolution patches can be performed if the settings happen to be just right. The level of success is fairly low. IPS/BPS patches are small files that can be applied directly to the game's DEFAULT.XBE file using a tool such as Lunar IPS. Widescreen and resolution patches can be performed including extra things to make the patch work if the creator was clever enough. Why? Wouldn't you want your Xbox games to look even fresher with higher fidelity on original hardware? I know I would. I'm making this post for the purpose of isolating all public information about OGxHD and patches to make everything easy to find and reference. Yes this info has been posted everywhere, but I'd like to have everything ready in one thread. My long term goal is to find/create patches for every retail Xbox game. If the game seriously can't handle anything, then at least we can say we tried. I will add more when I can. Tools: Archived OGxHD page, (Download Link OgXHD v1.0.5a) Lunar IPS, (Download link Lunar IPS 1.03) Threads: Emuxtras 720p Patches thread Testing List (About 32% of all Xbox games tested, looks dead) IPS/BPS Patches I've found on the internet: User 'Headph0ne' 480p Patches User 'x720p' 720p Patches Emuxtras User 'x720p' 720 Patches OGXbox (Most likely duplicate post) icup321/XboxGraphicalPatches PS2Wide.net Xbox patches Other: Xbox HDD ready fixes (if you're trying to edit a default.xbe for a game that doesn't run from the HDD, (FATX pathname limit), you'll need these) List of Xbox games with alternate display modes