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About This File

Vice64X Commodore 64 Emulator port for XBox.

User Guide:

- Emulates Commodore 64

 - Excellent compatibility - ported from Vice

 - Loads disk images, tape images, cartridges

Default ROM dir is D:\C64DISKS

====================================
Important Tips on Usage - README!!!!
====================================

Different games require different options.  Please try as many configurations as 
possible before deciding that a game doesn't work.  For example, some games require
true drive emulation to be enabled and some require it to be disabled.  Some games
require reSID and will not work with fastSID.  

Enabling true drive emulation makes loading of games *very slow*.  Be patient!
You can either sit there holding the throttle button down or you can walk away
for a few minutes.  When it has loaded, I suggest saving the state so you don't
have to go through the loading procedure again. 


========================
Playing with Disk Images
========================

The ideal way to play disk images is unzipped and on your XBox hard drive.  If you are
playing a disk-based game and it needs to write data back to the disk, then it will
not being able to do so if the disk image is zipped or if the disk image resides on 
non-writable media (e.g. CDRW/DVD-R ).  Furthermore, it also cannot write back to
disk images that are loaded from across a network share.  

============================
Save States With Disk Images
============================

Whenever you save a state, that state can only be re-loaded if the same disk image is
loaded.  For example, let's say you start playing Ultima 3.  First you select Ultima 3
disk #1 from the game-select menu.  After it has loaded, it will tell you to insert disk #2.
After you have done so, you can actually play the game.  At this point, you decide to 
save the state.  The next time you want to play from that save state, you have to
select disk #2 from the game-select menu instead of disk #1 and then load the state.

=============
Configuration
=============

Almost everything can be changed from the configuration menu.  Here are the
things that require manual modifications to the VICE64X.INI file included in
the package:

Samba share name - goes in the [GENERAL] section.  Example:

smbshare=SMB://USERNAME:PASSWORD@COMPUTERNAME/SHARENAME


Screenshot directory - default is E:\SCREENSHOTS - goes in [GENERAL] section
Example:

screenshot_dir=E:\SCREENSHOTS


Skin directory - where skins can be found.  Default is D:\EMUSKINS - goes in
[GENERAL] section.  Example:

skin_dir=D:\EMUSKINS


Save directory - this is where you want all your saved games to be stored.
Default is E:\SAVES\VICE64X.  Goes in [GENERAL] section.  Example:

save_dir=E:\SAVES\VICE64X


The default ROM directory INI setting goes in the [GENERAL] section as follows:

rom_dir=d:\C64DISKS


If you change any of the above items, then you must upload the new VICE64X.INI
file to your XBox, load up VICE64X, then select "Force Reload D:\\*.ini 
Settings" from the Configuration menu.  Please note that this will overwrite
any of the setting changes you might have made after you first loaded
VICE64X.
 

Controls:

===============
Menu Navigation
===============

Select menu options with the DPAD or with R/LTrigger.  The speed of 
R/LTrigger movements can be controlled by :

Configuration -> Menu Scroll Speed

There are some places where you can enter or change values.  This 
can usually be done in a variety of ways include DPAD Left/Right, 
R/L Trigger, and L/R Thumb.  Try all of them if the values are changing
too slowly.

"A" selects the highlighted choice.  "B" cancels/returns.
"Y" from a file-select list will go up one directory.

Screenshots:

image.png.e3d162327b63eea347165985072b38c5.png

Credits:

X-port for porting a great collection of emu's over to the xbox, releasing the source code, and answering my stupid questions.

Atariage (Albert in particular) - For providing a place for me to ramble on. For encouragement in general.

Gilou9999 for a new PM3 skin, synopsis, suggestions, etc.

Comments of support from various interested parties.

If I missed anybody shoot me an email and I'll update this file.

 


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