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    Xbox-Scene
    Team Cerbios and Team Resurgent are excited to introduce the Official Trailer for PrometheOS, a new open-source operating system designed for all Xenium-based mod chips in the original Xbox.
    **Key current Features of PrometheOS:**
    - **Multi-Bank Functions:** Effortlessly switch between different bios images.
    - **LED Support:** Assign custom colors to each bios bank for enhanced visual feedback.
    - **Web UI:** Access a user-friendly interface from any web-enabled device for simplified bios management.
    - **FTP Support:** Facilitate easy file transfers between the Xbox and other devices.
    - **Skin Support:** Customize the OS interface to reflect your personal style.
    - **HDD Lock/Unlock Support:** Gain the ability to lock or unlock the hard drive, tethering it to a specific console.
    - **EEPROM Backup/Restore Feature:** Ability to backup and restore your EEPROM.
    **A Community-Driven Initiative:**
    PrometheOS is a collaborative achievement between Team Resurgent, Team Cerbios, and the dedicated Xbox modding community.
    **Availability:**
    PrometheOS will be available for download, ensuring compatibility with all versions of the original Xbox equipped with a Xenium-based mod chip.
    **For Those Interested in Getting Started:**
    If you're eager to try out PrometheOS and are in need of an affordable chip or external programmer, you can purchase a Xenium-ICE v3.0 & Programmer directly from NeMesiS/XeniumMods. Visit their eBay store at
    https://www.ebay.com.au/str/xeniummods for more information.



     
    **Special Thanks:**
    Our gratitude goes to NeMesiS / XeniumMods for providing prototype Xeniums, programming hardware, and essential feedback and testing which helped greatly in making PrometheOS a reality.
    A shoutout to Ryzee119 for the invaluable Xenium-Tools, facilitating the flashing of the new OS via your xbox. (https://github.com/Ryzee119/Xenium-Tools) and the work towards making the original OpenXenium.
    Stay tuned for ETA & more updates on this exciting development by the Xbox scene community!
    Please watch the official trailer and show some ❤️ to all those who contributed and worked towards making this a reality.
     
     

    Xbox-Scene
    In the world of OG XBOX hardware, practicality and user convenience often take center stage. The latest development catering to this need is the S.E.M, a straightforward and efficient solution for Stellar HD+ owners. This kit eliminates the need for the Stellar modchip, offering a simpler way to enjoy the freedom of using other bioses or modchips in your console without been locked into 1 eco-system.
    **Technical Breakdown**
    Central to the S.E.M Kit is the use of the STM32F030C8T6 microcontroller. When combined with a set of eight wires, this kit allows Stellar HD+ users to bypass the need for the Stellar modchip. This modification enables compatibility with a variety of modchips or TSOPs, along with support for various BIOS.

    **Ease of Use: A Core Feature of the Upcoming S.E.M Kit**
    The S.E.M Kit's main attraction lies in its simplicity and user-friendliness. The developers have already developed a module that is currently in its final testing phase. This module is designed to offer a plug-and-play solution, significantly simplifying the modification process for the Stellar HD+.
    This streamlined approach is especially advantageous for individuals who are not extensively experienced in console modding. By providing an easy-to-use module, the kit makes the upgrade process accessible and straightforward for the average user, removing the intimidation factor often associated with such modifications.

    **Practical Implications**
    The primary goal of the S.E.M Kit is to provide a straightforward solution for Stellar HD+ owners. By removing the requirement for the Stellar modchip, this kit opens up new possibilities for users to utilize their consoles with greater flexibility and minimal hassle.
    **Looking Ahead**
    As the S.E.M Kit nears its release, it stands as a practical solution in the XBOX hardware space. It’s a step towards making console modifications more accessible and less intimidating, allowing more enthusiasts to explore the potential of their Stellar HD+ consoles without limitations.

    Homebrew Option.

     


    Upcoming Module Option


     
    **Adhering to Intellectual Property Laws: The Ethical Approach of the S.E.M Kit**
    A crucial aspect of the S.E.M Kit is its strict adherence to intellectual property laws and respect for existing trademarks. It is important to recognize that "Stellar HD+" and "Stellar" are registered trademarks owned by MakeMHz. The development and deployment of the S.E.M Kit are conducted with full acknowledgment and respect for these trademarks.
    In addition, the S.E.M is a hardware-only solution, leveraging development boards that are already available on the market. This approach entails solely physical modifications to the Stellar HD+ console and does not infringe upon any copyright or intellectual property laws. Importantly, the kit is provided free of any software components that could potentially violate any existing copyright protections.


    **Additional info can be found below**
     
     

    Dempsey_86
    Nemesis has shown his new mod chip to the world. He made a post about the new chip on the OGXbox forums. 
    All new XeniumICE modchip design inspired by the original Xenium GOLD.
    The chip is easy to program with the edge connector in combination with a purpose built XeniumPGR. Extra connectors to support further addons RGB Leds LCD display Small and compact multilayer PCB design, only a little larger than an Aladdin modchip. Nemesis made a programmer to easy program the chip

    The modchips in the above image are the prototypes, final design will have
    gold immersion (ENIG) finish and are currently in production.
     

    You can see that the XeniumICE modchip is only slightly larger than an Aladdin.
    Edge of the modchip lines up nicely with the edge of the motherboard.
     
    The programmer in action:
     
    source: OGXbox.com

    Xbox-Scene
    For the tech-savvy Xbox enthusiasts looking to push their original consoles to new limits, the recently published Gerber files and BOM (Bill of Materials) for an Xbox CPU interposer come as exciting news. Developed to enable CPU upgrades on original Xbox consoles, these interposer boards act as a critical interface between the new CPU and the motherboard.
    The interposer board is a nod to the legacy of the early-mid 2000s when the Xbox homebrew scene was at its peak. Modders were faced with some kind of CPU bottleneck with the on-board 733 MHz Coppermine-based processor. The Friendtech team intervened and offered a CPU upgrade, opting for the top-of-the-line PIII 1.4 GHz Tualatin model. The latter significantly improved the performance of both emulators and homebrew software/games, two of the console’s flagships, as well as higher-resolution video playback (i.e 720p).

    Since then, enthusiasts like Kekule from Chimeric Systems have been diligently working to reverse engineer these intricate boards. With the original CPU upgrades becoming scarce as Friendtech Dream-x consoles were only briefly sold in the early-mid 2000s, efforts to reproduce these boards and perform these mods have gained momentum.
    Kekule, currently recovering from an injury, promises to add more documentation to the project, which stands as an open-source beacon under the GPL license for the time being. This release could pave the way for a resurgence in Xbox modding, allowing power users to enhance performance significantly.
    Stay tuned for more updates, and if you're ready to take on the challenge, the files are now available on github.

    https://github.com/Kekule-OXC/Xbox-CPU-Interposer

    Check out Kekule‘s Ko-fi page here: https://ko-fi.com/chimericsystems

      
     

    Xbox-Scene
    Getting Admin:
    Download Artifice. Extract it and copy only the publish directory to the desktop (~/desktop/publish/artifice.exe); otherwise, it will fail during run. Run artifice.exe. Press start, type IP address, then wait. Once complete, restart the console and SSH into it with PuTTY or the SSH command (e.g., ssh 192.168.0.10 -l admin). Username: admin Password: admin You now have systemOs admin access. To further elevate to a shell that can give you firmware/flash access, continue below.
    Getting Elevated Telnet: Referencing: Xbox Research Wiki - DevMode Priv Escalation

    1. From the admin shell you ssh'd into earlier run:

    2. Wait 10 seconds then run the following to revert the registry:
     
    3. Now telnet to the console IP on port 23 (e.g., telnet 192.168.0.10 23).
    This shell has higher privileges in systemOs and can access the flash.
    Common Tools: Referencing: Xbox Research Wiki - Installing Compatible Software Deploy the following tools to the console:
    Python 3.7: Python 3.7.3 PowerShell: PowerShell 6.2.0 .NET Core 7 Runtime: .NET 7 Runtime Sysinternals .NET 5 .NET 6 Java Development Kit Download the desired tools and SFTP them to D:/DevelopmentFiles/.
    If using FileZilla, switch to the D drive by typing /D: in the directory bar. Create the directories you want and copy the apps into their own directories.


    Dumping Flash: Use QuantumTunnel: QuantumTunnel GitHub You'll need to build it using .NET 7.
    Download .NET 7 installer from here.
    Also, download and extract the source code for QuantumTunnel.
    Once installed, navigate to the Quantum Tunnel folder and run dotnet build.
    Navigate to the build directory: QuantumTunnel-main\bin\Debug\net7.0\.
    SFTP all files in this build directory to the Xbox at D:/DevelopmentFiles/QuantumTunnel/.
    From the elevated telnet shell, navigate to the .NET directory:

    7. To dump a single file from flash such as certkeys.bin, run:


    8. To dump the entire flash to a bin file, run:


    9. Use your SFTP client like FileZilla to navigate to the .NET directory and retrieve the files you dumped.



    Links and special mentions:
    Xbox Research Wiki: Xbox Research Wiki
    Artifice Dev Mode Escalation: Artifice GitHub

    Xbox-Scene
    In a landmark move, Microsoft Gaming has officially integrated Activision Blizzard King into its Xbox ecosystem. Announced by Phil Spencer, CEO of Microsoft Gaming, this merger brings together iconic gaming franchises such as Call of Duty, World of Warcraft, Candy Crush Saga, and more under the Xbox umbrella.
    Throughout the years, Activision Blizzard and King have been behind numerous memorable gaming moments. Spencer recalls experiences like engaging with the "Diablo IV" campaign and family gatherings for "Guitar Hero" nights. With the merger, Spencer expresses his excitement in welcoming the teams that have been responsible for these iconic games.
    The unified goal is clear: Microsoft wants to push the boundaries of gaming, emphasizing inclusion, innovation, and community. They aim to amplify their commitment to "Gaming for Everyone" and are deliberate in their efforts to ensure inclusivity across all aspects of Xbox – from game development to player interactions.
    Fans can anticipate even greater access and integration in the near future. Microsoft is set to bring Activision, Blizzard, and King titles to its Game Pass and is exploring other platforms for the games. In addition, cloud streaming of Activision Blizzard games will soon be available in the European Economic Area, fulfilling a promise made to the European Commission.
    However, this merger isn’t just about expanding Xbox’s repertoire. Spencer assures fans of the incorporated franchises that they remain the centerpiece. Regardless of gaming platform preferences – be it Xbox, PlayStation, Nintendo, PC, or mobile – all gamers are welcome in this expanded community. Spencer emphasizes, "When everyone plays, we all win."
    As Microsoft and Activision Blizzard King move into this new chapter, the gaming community awaits with bated breath to see the new horizons they'll explore together. Spencer concludes by expressing gratitude for the unwavering support from fans, teasing that more exciting developments are on the horizon.
     
     

    Dempsey_86
    Nemesis did release his Dual 80mm Fan Caddy Conversion Kit.
    This is a custom cooling solution for the original xbox. The mod is plug and play and can be installed without modifying the case of the xbox.
    The "Dual Fan Upgrade Kit" consists of 3 main parts:
    Case Fan Housing HDD Conversion Dual Fan Caddy
    For now, you can only buy this kit by contacting Nemesis here: XeniumMods@gmail.com
    If he has more stock of the kit he will start to sell it in his store: XeniumMods Store
    A install guide can be found here: Manual
     
     
     

    Xbox-Scene
    With the evolution of gaming, the Xbox community has always been at the forefront of creativity and innovation. Beyond the realm of gameplay, one area that has seen significant attention and passion is the customization of the physical aspects of the gaming experience. A prominent example of this is the creation of custom DVD covers for Xbox applications.
    A Personal Touch to Gaming
    For many gamers, the Xbox is not just a console; it's an extension of their personality and a testament to their passion for gaming. Custom DVD covers provide an avenue for gamers to express their creativity and make their collection uniquely theirs. Whether it's a favorite homebrew game, a cherished application, or a tool they frequently use, having a custom cover that reflects the essence of the content inside makes the experience all the more personal.
    The Community’s Role
    The Xbox community has been instrumental in driving this customization trend. Forums, websites, and social media groups have become hubs for sharing, collaborating, and showcasing these custom designs. Artists, designers, and enthusiasts come together to create covers that range from minimalist to intricate, abstract to detailed, and everything in between.
    One such forum that has gained traction is the Xbox Scene forum, where members share their custom designs, provide feedback, and even offer templates for newcomers to start their journey in DVD cover customization. The sheer variety and quality of designs available are a testament to the talent and dedication of the community.
    Why Custom Covers?
    There are several reasons why custom covers have become popular:
    Personal Expression: As mentioned, it allows gamers to express their creativity and make their collection stand out. Collection Aesthetics: For collectors, having a uniform or themed look can be aesthetically pleasing especially with the vast amount of homebrew dashboards which allow you to display cover are for the title. Conclusion
    The custom Xbox application DVD cover trend underscores the broader theme of personalization in the gaming world. As consoles and games become more advanced and immersive, the community continues to find ways to make the experience more personal and unique. Whether it's through modding, custom skins, or DVD covers, the Xbox community's passion for personal expression remains undeniable.

    Follow the thread here.
     
     

    Xbox-Scene
    In a drive to continue providing the Xbox community with top-notch tools, the latest release of Repackinator, version 1.4.0, is now available. The highlight of this release? StellarOS CSO support!
    What's New in v1.4.0?
    Repackinator is the new go-to tool for the Original Xbox, designed to provide comprehensive ISO management. This new version brings in support for StellarOS's CSO format, amplifying the already impressive suite of features. Notably, the compression with the StellarOS CSO format seems to outperform the python version, thanks to its higher compression settings. This ensures that users get marginally better compression results.
    A Quick Recap on Repackinator
    For those unfamiliar with Repackinator, here's what it offers:
        Comprehensive Management: Converts OG Xbox ISO redumps into fully functional ISO, CCI or CSO images.
        Advanced Compression: Replaces padding for enhanced compression, and trims unused space for reduced size ISO images.
        Playability: Introduces the .CCI (Cerbios Compressed Image) compression method, developed in partnership with Team Cerbios, ensuring playable compressed ISO images.
        Gold Standard: Cerbios Compressed Images set the standard in Xbox ISO compression, offering minimal file sizes without compromising on playability.
    Conclusion
    Repackinator v1.4.0 is a testament to the continuous innovation in the Xbox community. With StellarOS .CSO support now in the mix, Xbox enthusiasts have yet another reason to celebrate. Whether it's for compressing, playing, or managing your library, Repackinator remains the undisputed champion.

    To download please visit https://github.com/Team-Resurgent/Repackinator 

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